Thanks for stopping by my brand new website! To start things off, I figured I would give a little introduction of myself.
My real name is Brendan Wiltshire, but I typically go by the handle “Photon” in some form or another on the web. I chose the name because of what a photon actually is: a particle of light. Its symbolic of how I want to influence the gaming world through my work and contributions. It’s also a nice bonus that it sounds cool (better than just calling myself “light particle,” anyway.)
It was my junior year of high school that I caught the programming fever, but it wasn’t until after a few years of college that I really embraced it. While going for a Computer Science degree, I decided to start dev stuff as a sort of hobby. Its the kind of stuff you dream about doing as a kid, but don’t really take seriously as you get older. But alas, I decided that if I ever wanted to entertain the idea, sooner was probably better than later. So, I just kind of dabbled to sate my appetite. Over the years, I’ve worked with stuff like Pygame, Stencyl, and now most recently OpenFL.
I graduated college and had a job pretty much right off, which I stayed at for about two years. However, for several reasons, it just wasn’t where I wanted to be. After much deliberation and several discussions with my incredibly supportive family, I decided to leave my job and go indie. It meant moving across country to rejoin my immediate family and leaving behind a very well-paying job, but again I decided I wanted to take the risk. I had built up a nice nest egg, and I still had my degree to fall back on should I need to get back into the job market.
(As an aside, the “degree” part of that as a backup plan is very important. If you’re going to go indie, don’t just throw caution to the wind! I’m not saying a college degree is your only proper failsafe; what I’m saying is that risks can be taken without having to be downright reckless about it.)
So here I am. I’m working on my first indie project, NumCode, which I hope to have out in the next several months. Its been a bit nerve-racking as well as exciting, not to mention how much you learn about yourself in the process!
Beyond doing game dev, I’m definitely a gamer as well, though I’m far more selective than I used to be. My favorite franchises of all time are Mega Man and Pikmin, and my single favorite game ever is Yoshi’s Island. I generally enjoy platformers and strategy games, but I also get into shooters at times, such as with the recent, outstanding Overwatch.
I look forward to sharing more about myself in the future, including my personal projects and critiques of (new) games. Thanks again for giving me a little bit of your time! And for more ways to connect with me, check out the About page.