Technical Talk: “Flexing” the Muscles of ECS

Over the years while working on hobbyist projects and most recently Code 9, I've come to really favor the ECS (Entity-Component System) approach in programming. It certainly has its own set of pitfalls separate from traditional OO-programming, but much like any methodology it has its advantages when used correctly. If you aren't familiar with the … Continue reading Technical Talk: “Flexing” the Muscles of ECS