Hey everyone. So a lot has been going on lately outside of my programming work. The long and short of it: I'm going to be moving halfway across the country very soon! As such, the home and work life has been a little nuts lately. I'm basically writing this post to let you guys know … Continue reading October 2017 : A Quick Update
This article is part of a series called Design Illuminated, where I plan to explore and challenge what really makes certain games great (or not!) The point of this series is to provide deeper insight into games but to do it in a concise, understandable manner that isn't bogged down with technical jargon. I hope you … Continue reading Design Illuminated : Rank doesn’t matter? Pondering SR Systems.